Pixel Bloom
Pixel Bloom - 1gam Dublin
In this minigame you will need to protect your flower during the sunny weather to generate points and hydrate it back when raining.
When sunny you need to protect your flower from the wind creating a barrier using your mouse left bottom or touch screen swipe.
To change weather you can click/touch on the flower or use the Space Keyboard Bottom.
Source code: https://github.com/maiconpintoabreu/pixel-bloom
Music source: https://alkakrab.itch.io
Download
Install instructions
Windows and Linux:
Download the zig and extract the content to be able to play.
Comments
Log in with itch.io to leave a comment.
Really pretty looking game! Love the music and atmosphere.
Some comments:
- Bit tough monitoring the metrics. A visual change to plant would be a bit easier to tell if it's dying and from what
- For the wind I would just throw up a really big shield and sort of not have to do anything - even if it was blocking the sun
- There's no real danger during the rain cycle. Unless you over water your plant
- Meta strategy: Put up screen height size barrier and swap to rain when in low 20% of water bar. THen swap back when back at 90%
Thanks for the feedback, Nice that you like the look of the game, I used all my 'art skills'.
Addressing the comments:
1 - I will work on the visual cues to make easier to monitor the metrics. (not sure if it will be ready for the 1gam event)
2 - I am thinking of changing the line to a circle to collect the wind particles on the go so the player has more challenge.
3 - About the rain cycle there is no danger but no score, more like a resting cycle.
4 - Thanks for the Meta strategy, maybe with the changes it will change a bit.
Thanks again.